In Virtual Reality (VR), you can find yourself on a mountain top in Egypt, exploring ancient pyramids and gazing at the majestic sphynx. Sounds impossible during a global pandemic? You could never afford to send your employees off to an excavation site learning opportunity? Thanks to a magnificent combination of VR and eLearning, you can explore the world from the safety of your home office. Let’s look at some of the ways VR is mixing up the eLearning environment.
What is VR?
Virtual Reality, or VR, is a 3D environment that people can interact with as part of the virtual, specially designed world. It is a fully immersive experience intended to allow users to enjoy activities and places they normally would not have access to.
Accessing VR needs to be done using a VR headset. This can range in sophistication from Google Cardboard, a small, cardboard, foldable device, to the Valve Index (it comes in at an eye-watering $999 and has a waiting list as long as my Grandma Doreen’s list of ailments).
Oculus Quest 2 — All-In-One VR Headset
Oculus Quest 2 is our most advanced all-in-one VR system yet. Explore an expansive library of awe-inspiring games and immersive experiences with unparalleled freedom. Make every move count with blazing-fast performance, next-generation graphics and stunning display. Quest 2 brings more VR to you, and more of you into VR.
How Does All This Relate to eLearning?
Old school eLearning involves clicking through different slides. There are images and text, videos, and audio. It’s nice for interaction, but not exactly immersive. VR adds this new dimension. Literally.
Experience Some VR eLearning
We’ve all wanted to be “King of the World” onboard the Titanic, even if we really don’t want to experience its fateful ending. However, even if your students are learning about the wonders of this famous shipwreck, they will never get to experience what it was like, whether before or after it made contact with the iceberg. Titanic VR makes it possible to experience the ship as it was. Have a look for yourself—no need to hire a submarine either! (Renting the movie may suddenly feel very necessary, though!)
That’s nice, but is it worth it?
Yes and no. Like any technological update, it has some pros and cons associated with it. Let’s take a look at some of the benefits and downsides of Virtual Reality in the eLearning world.
VR is no longer the newest kid on the block, but its increasing “cool” factor coupled with an excellent return on investment means that it is here to stay.
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